Saturday, October 8, 2011

Suicide Racers - post week 10/08/2011

The stages that I am currently on with Sucide Racers is the refining on of Suicide Racers. I do have the assest done and the assets textured however, the game is not fucntional in Unity. The game complies but it is still in need of refining. I am adding more scripts such as the Lap Counter script. I am also refining on how the snow and dirt track is modeled. The tracks have definition such as bumps and hills however, the tracks are to hilly and it just doesn't feel like a race track. What else that I am working on are the GUI textures and the Particle Effects.

This weeks milestone was not changed as this week's milestone was to be an updated version of the concept document of Suicide Racers.

There really wasn't any problems to the updating to the concept document of Suicide Racers. I'm just continuing refining Sucide Racers

What is working for Suicide Racers is that I have the idea behind the game and have all the tools to make the game work so I feel that the game can be completed.

The problems that I am having with Suicide is having a working prototype still. However, there will be a working prototype by the end of this term. What I know that needs to be fixed are the third person controller, add GUI textures, and particle effects, and redo some assets.

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