Saturday, October 1, 2011

The Stages that I am currently in for the game Suicide Racers is that there is supposed to be a working prototype of the game Suicide Racers. All the assets are done and so is the the texturing. I don't know why but this game was giving me problems. The third person controller didn't work and the game didn't go as planned. What I could improve is that to overhaul Suicide Racers by figuring out why some of the programming didn't work, add some animations, and and redo some of my assests.

I did not change the milestone as I was to have a working prototype of Suicide Racers. However, I am going to continue this project and to work on this game for it to be fully functional.

The problem I had this week was really just how the game just would not work. I couldn't figure out how the third person camera worked and I feel that I need to add animations to the cars.

What is working for Suicide Racers is that I have the idea behind the game and have all the tools to make the game work so I feel that the game can be completed.

The problems that I am having with Suicide is having a working prototype. However, there will be a working prototype by the end of this term. I WILL complete this game. What I know that needs to be fixed are the third person controller, add animations, and redo some assets.

The project as whole, is a little behind. This week Suicide Racers was to be in the working prototype and there was some set backs to reaching this milestone. No excuses because the gaming industry does not care. So I'll have to work just a little harder to accomplish my goal in having a real working prototype for Suicide Racers.

No comments:

Post a Comment